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- > >
- > > If it's that 'easy' why havn't we got anything yet? The project has
- >
- > I didn't say it was easy. I said that the difficult parts are not in Wolf3D
- > and therefore we wouldn't be very much helped by that code.
-
- :-)
-
- > See Doug's letter for a more technical discussion.
-
- Yeah, it was interresting but a little above my horison.
-
- > > been going in a year now, maybe even longer. I'm not complaining,
- >
- > In a couple of weeks I expect to find some time for BAD MOOD programming
- > again. It's been about a year since I last did anything, so it's about time.
-
- Well, we got atleast some feedback and got people thinking again!
-
- > How about sending me that GEM DEU code, Anthony?
-
- Heheee.. I just got a mail there he talked about it. I think he have to take
- a look at it now.
-
- > Also, is the wall collision code going anywhere?
-
- I have no idea. One day Fabrice is here, the other day he is gone. I have
- asked him about it several times, but I havn't got an answer. I'm not even
- sure if he is working on it. Maybe someone else should look into it? It's
- better to have two version than none.
-
- > It shouldn't really be very hard to get it to _work_, but to do it quickly
- > is quite another matter. As Doug mentioned, something similar will be
- > needed for line of sight checks as well.
-
- Well, I would think someone who knows how the eingine works should do it. You,
- Laurent and Doug are the names that comes up. As Laurent has decided to do
- a crazy map it's you and Doug left. Doug has got his hands full with the 3D
- engine and the sprite routines so that leavs you (if Fabrice doesn't
- come up with something). :-))
-
- > > > I also wonder whether it would be OK to use the routines in Wolf3D.
- > >
- > > Well, we don't have to use them, just look at them to get some ideas
- > > and then improve them.
- >
- > As I outlined earlier, the code is so simple that the people who're working
- > on our AI probably figured it all out in a day or two.
-
- Well. You are corrct, but it looks like noting is happening, so I thought it
- could help to get it going. Maybe the french guys has it all ready by now?
-
- > > Theh good thing is that it looks like Wolf3D will soon be ready and then
- > > I could play that for a while. :-)
- >
- > I wonder if the person who ported that has deciphered the license correctly.
- > If not, he could get into a lot of trouble.
-
- Why? What is the reason behind they released it? I havn't seen it so I don't
- know. I thought it was released as freeware, but apperently not. I can't say
- that I care as another good game for the falcon is needed and I think Wolf
- is very good if you compare it with other games available.
-
- //Magnus Kollberg
-
-